
Julian Uriel Flores Solis is a student from Mexico City, Mexico. Since he was a kid he loved video games. He had his first experience with 3D in middle school with Cinema 4D and Sketchup. Learning with those tools sparked his interest to be a game developer. In high school he started learning Blender by himself with youtube videos, and later on he studied Game Design at SAE Institute in Mexico City where he learned to understand how the industry works, learned important skills like game design, level design and the industry standard programs such as Maya, Zbrush and Unity, among others.
After graduating from SAE Institute he worked one year in an indie studio called Mecha Studios doing animations, rigging, character modeling and textures. After working there Uriel decided to study Game Art and Design Program in Vanarts to improve his skills and become a Character Artist.
Uri's Art Station: https://www.artstation.com/urielfloressolis